#include <iostream>
#include <vector>
#include <queue>
#include <climits>
using namespace std;
struct edge {
int from;
int to;
int distance;
edge(int from, int to, int distance) {
this->from = from;
this->to = to;
this->distance = distance;
}
};
void floydWarshall(vector<vector<edge> > &graph, vector<vector<int> > &distances) {
distances = vector<vector<int> >(graph.size(), vector<int>(graph.size(), INT_MAX / 2));
for(int node = 0; node < graph.size(); node++) {
distances[node][node] = 0;
for(int i = 0; i < graph[node].size(); i++) {
distances[node][graph[node][i].to] = graph[node][i].distance;
}
}
for(int i = 0; i < graph.size(); i++) {
for(int j = 0; j < graph.size(); j++) {
for(int k = 0; k < graph.size(); k++) {
if(distances[i][j] > distances[i][k] + distances[k][j]) {
distances[i][j] = distances[i][k] + distances[k][j];
}
}
}
}
}
int main() {
vector<vector<edge> > graph = {
{edge(0, 1, 5), edge(0, 6, 5)},
{edge(1, 0, 5), edge(1, 6, 5), edge(1, 3, 3), edge(1, 2, 3)},
{edge(2, 1, 3), edge(2, 3, 1)},
{edge(3, 2, 1), edge(3, 1, 3), edge(3, 6, 3), edge(3, 4, 5), edge(3, 5, 4)},
{edge(4, 3, 5), edge(4, 5, 2)},
{edge(5, 4, 2), edge(5, 3, 4), edge(5, 6, 5)},
{edge(6, 0, 5), edge(6, 1, 5), edge(6, 3, 3), edge(6, 5, 5)},
};
vector<vector<int> > distances;
floydWarshall(graph, distances);
for(int i = 0; i < graph.size(); i++) {
for(int j = 0; j < graph.size(); j++) {
cout << distances[i][j] << " ";
}
cout << endl;
}
return 0;
}